![]() One of the best features of the combat system is that fights won't last forever because of Ether Disturbance, which means that if a match drags on, both heroes will start sustaining damage every round. You can summon several weak creatures and hope to take out your opponent quickly or use your spells to make a few creatures extremely strong. The sheer quantity of direct combat spells, support spells and summoning spells opens up multiple avenues for player strategies. What makes this title really stand out is the vivid 3D animations of your creatures running, attacking and bleeding on the battlefield. With the end of each round your Ether channel increases and you can spend more Ether in each successive round, allowing you to summon more powerful creatures. In combat you spend Ether to cast spells or summon creatures during your turn. You build up a deck of spells and creatures to suit a particular strategy and use them to fight enemy heroes and monsters. It consists of turn-based combat involving collectible card game elements. ![]() ![]() The combat system is where the game really shines. ![]()
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